Pygame Functions

Below are the Pygame functions that have been used in this Snake game along with their descriptions.

Function Description
init() Initializes all of the imported Pygame modules (returns a tuple indicating success and failure of initializations)
display.set_mode() Takes a tuple or a list as its parameter to create a surface (tuple preferred)
update() Updates the screen
quit() Used to uninitialize everything
set_caption() Will set the caption text on the top of the display screen
event.get() Returns list of all events
Surface.fill() Will fill the surface with a solid color
time.Clock() Helps track time time (note capital "C" in Clock)
font.SysFont() Will create a Pygame font from the System font resources


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